Well, it’s been a while.

You may have noticed this site stopped working a while ago. It turns out that after a series of unfortunate events, the SSD where this site lived crashed, and I had no backup of the site.

So yeah, my fault.

I finally found the time to recreate the entire server, and I’m now rebuilding the site from what I can gather at The Wayback Machine. I hope it will just take a few more days until I have most, if not all the content back up. I won’t be restoring historical comments though.

The one thing I definitely lost, was the mapping of all the old links to the new blog format. Most links might be broken until I finish this process. Please have patience.

This time I’ll have backups, and this time I hope I’ll be able to post some more content.

One can always hope…

Goodbye Sega

Starting on December 1, 2015, I no longer work for Sega Games.

Leaving Sega was not a trivial decision. I worked there for a bit more than five years, and worked on 11 different titles for lots of platforms. It was a huge honor working for the company I had always admired, and I am very happy to have left my footprint, even if small, in such a great place.

But times have changed. I have changed and Sega has changed. All things eventually come to an end, and I think I left in very good terms with them.

However, there are many very deep issues I disagree with them, and I don’t want to keep on swimming against the current with them.

Anyways, I believe such disagreements are natural after working for so long with such a big company, so I don’t leave with any resentments or regrets. I sincerely wish the best for them, and now it’s time for me to move forward.

I took December to visit my family here in Colombia, and I will be back in Japan just in time for winter Comiket, and to join my new awesome employer after winter break.

Even though my next job won’t be game related, I will continue working in Japan as an engineer, and I will keep on working on my indie games in my free time. Hopefully I will talk about that sometime in the future.

For now, I wish you all some very happy holidays!

Relaunch of Rapapaing

Note: This site has been re-re-re-launched in 2020 after an SSD crash. Hope everything works now.

Note: This site has been re-re-launched in 2018, so the following text no longer applies, and is kept for nostalgia purposes only.

It’s now been almost 9 years since I first launched It seems like it was yesterday!

The Internet is changing, and writing content by directly writing HTML is so pre-2010. So I’ve decided I should give the page a makeup and relaunch it, this time as a blog. Fear not, as there was no downtime, no 404 pages during the migration,  I have kept most of the previous content, and every old link is still valid, though they now point to places inside this blog thanks to our friends ModRewrite and HTTP code 301. However, it is possible that I messed up somewhere, so please let me know if an old link is broken.

Additionally, I’ve kept the minimalist retro look and feel, but instead of a gray page, previously found on the main page, I am now using the red I used on my personal page. Thanks a lot to the guys at plaintxt for this awesome theme.

But also times have changed. I am now a professional game programmer, and I wish to write a little bit more about my thoughts on game programming, design, content creation, and the game industry itself.

So, if you were a regular visitor, welcome back. If you’re a new visitor, welcome.