About me

[There used to be a picture of myself in here, but it was quite dated. I’m looking for a new one]

My name is Oscar Rodríguez. My interests focus mainly on game creation: programming, game design, 2D art and music.

As a computer engineer, my main field of expertise lies in computers. I mostly focus on networking, computer graphics and algorithmics, as well as a whole lot of programming in as many languages as I can learn.

I graduated from Los Andes University in Bogota, Colombia, and then pursued my master’s degree at Ohtsuki Lab in Keio University in Yokohama, Japan, as a recipient of the Monbukagakusho scholarship. I then worked for five years at Sega in Japan, and now I work for Google Japan. Below, you can see which games I have contributed to.

My favorite means of expression is pure homegrown ANSI C. However, most of my recent coding is done in Lua and C#, both of which I find to be quite enjoyable. Due to the circumstances, I commonly find myself writing in C++, JavaScript, Ruby or php. I particularly hate Java, and I’m glad I don’t have to work with it anymore.

I have also coded in more than 20 other programming languages, ranging from the mainstream to the esoteric.

Everything in this website is in English, but I am also a native Spanish speaker, fluent in Japanese, and can string up sentences in French. Feel free to contact me by email, by writing to o-rodrig [at] rapapaing [dot] com.

I have worked on the following game titles:

2010

2011

2012

2013

2014

2015

You can actually see my name in some of the games I’ve worked on, in this blog post!

I also have a small indie game development group. Hopefully you would have already played some of our games on Steam!

One Comment

  1. Posted 2014-08-15 at 18:00 | Permalink

    Eres mi heroe.


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